PlayNana

Find a Path

Reach the goal using the arrow buttons, nearby squares or your keyboard.

What will we learn?

A sequence of commands connects directions to a goal.

Quick instructions

  1. Find the start and the goal.
  2. Plan one move.
  3. Check the result before adding another move.

Two learning levels

Beginner

Start with simpler choices or shorter sequences. A grown-up can show an example.

Advanced

Try more varied choices or longer sequences when ready.

Choose by readiness. A grown-up can help, and your child can stop at any time.

No timer. Use touch, a mouse or your keyboard. A grown-up can help.

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