Shadow Match
Drag each animal to its shadow, or tap the animal and then its matching shadow.
Choose a game, try an example and learn at your own pace.
Ages and grades are starting points, not an assessment or a complete curriculum. For age two, try activities with a grown-up.
69 choices
Drag each animal to its shadow, or tap the animal and then its matching shadow.
Turn over cards and find every pair. Take your time.
Follow the number paths with your finger or mouse.
Trace uppercase A–E, one stroke at a time.
Move the hands to show the time.
Choose the exact amount in Indonesian rupiah to open the gate.
Choose equal slices to make a fraction.
Count cups of water. Too little makes the tree wilt; too much overflows.
Put fruit into baskets so every basket has the same amount.
Help the rabbit jump along the number line to add or subtract.
Build a number with tens and ones.
Add or remove weights until both sides balance.
Measure a line with a virtual centimetre ruler.
Match animals to suitable habitats.
Choose suitable clothes or actions for the weather.
Put evaporation, clouds and rain in order.
Listen to a short tune, then play it back.
Read a short story and choose what happens.
Talk about feelings and helpful ways to ask for support.
Add the right quantities to a pretend recipe.
Build a sequence of directions to reach the star.
Add the fuel amounts, then launch your rocket.
Find the sum on the bingo board.
Place geometric shapes into the matching spaces.
Join syllables to make Indonesian words.
Plant rows of fruit and find the multiplication total.
Colour tenths to explore decimals from 0.1 to 0.9.
Find the area of a rectangle by counting unit squares.
Add the lengths around a rectangular garden.
Use 100 ml measures to fill the container.
Match kilograms on the left with grams on the right.
Read the bars and compare their quantities.
Listen to an Indonesian word and choose its first syllable.
Find Indonesian words with matching ending sounds.
Compare fractions with equal and different denominators.
Explore the sides and corners of flat shapes.
Build three-digit numbers using place value.
Count the fruit, then choose a number. Tap each fruit to keep count.
Choose your fruit, fill a basket and add up the prices in rupiah.
Put four or six pieces together. Tap a piece, then its space.
Reach the goal using the arrow buttons, nearby squares or your keyboard.
Choose a group with the same colour or shape as the example.
Take objects away one at a time, then count what is left.
Listen to an object name or clue and choose its picture.
Put everyday actions in order, then try them together at home.
Take turns pointing, giving clues and sharing stories. No scores or race.
Match everyday objects to reading, eating, dressing, resting or cleaning.
Put the ball above, below, inside or outside the box.
Put picture cards in order and tell the story together.
Choose a picture or mosaic, colour it and download your artwork.
Add two numbers. Choose a level that feels right.
Take some away and find what is left.
Put letters in order using a short clue about an Indonesian word.
Spot the repeating step and find the next number.
Count a small group and choose its number.
Count up to ten objects with clear visual examples.
Match each numeral to a group with the same amount.
Put the numbers in order from smallest to largest.
Find the gap in a number sequence.
Compare two groups and choose more or fewer.
Add the fruit in two trays, then choose the total.
Count both fruit trays to find the sum.
Find how many more are needed.
Choose the shape that matches the example.
Find matching shapes, even when their sizes differ.
Put shapes in order from smallest to largest.
Spot the two-part pattern and choose what comes next.
Follow a three-part repeating pattern.
Look carefully and choose the different shape.
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